DEAR, a dark-style global development full-chain game incubated and developed by the ARPA team, was launched on Base at 19:00 on June 13. This round of the game has iterated the gameplay of Stay status, the medium for interacting with life forms, and added puzzle challenges to further enhance the playability of the game. It is reported that the project party plans to launch a token reward activity again, and players who participate in the puzzle challenge will have the opportunity to receive ARPA token rewards.
Previously, DEAR was launched on the Redstone chain from May 15 to May 29. During this period, more than 1,500 players interacted with the life form contracts on the chain more than 18,000 times, and more than 58,000 interactions between players. There were 247 active players (lover/hater) every day, and more than 500 players joined the Discord channel. DEAR is a finite game, and life forms can exist in a limited number of blocks at most. The game aims to explore the boundaries of human nature and complex smart contracts. Players can interact with life forms through simple operations such as Feed, Abuse, Stay, and Transfer, and the form of life forms will change according to the behavior of global players.