According to Odaily Planet Daily News, according to Story's initial incentive plan, its incentive concept is based on three core pillars: rewarding real users, incentivizing practical applications and innovative use cases, and ensuring long-term goal alignment.
The initial incentive accounts for 10% of the total IP supply. Half of it (5%) will be allocated to users through direct claims on the first day of the public mainnet launch and in the following months; the other half (5%) will be allocated to ecosystem projects, and it is clearly stipulated that all rewards must be issued to end users.
From the first day of the public mainnet launch, the team will implement strict anti-witch measures, including the use of the Passport scoring system, to ensure that in future initial incentive activities, more rewards can be fairly distributed to community members. The token allocation amount saved by Story's anti-witch measures will be redistributed to real users in the future initial incentive plan, aiming to ensure that Farmer cannot encroach on the rewards of participants who are consistent with Story's long-term development goals, and maintain the healthy development and fairness of the community.