The team behind Oasys, a new gaming-focused proof-of-stake blockchain, says it is designed to drive mainstream adoption of play-to-earn (P2E).
The Singapore-based company (Oasys PTE. LTD) said its scalability, eco-friendly PoS blockchain, "zero gas experience" and portability of digital assets between different blockchain-based projects are Key factors that attract developers and users.
The founding team includes many executives from top crypto and gaming companies, including Hajime Nakatani, President and CEO of Bandai Namco Research, Shuji Utsumi, Co-COO of Sega Corporation, Hironobu Ueno, CEO of double.jump.tokyo, Chief Executive Officer of Thirdverse Executive Hironao Kunimitsu and Yield Guild Games (YGG) co-founder Gabby Dizon.
The Oasys blockchain was officially launched on February 7, initially with 21 games and Web3 technology as verifiers, and Dizon’s encrypted game association YGG was one of the first signatories.
In a launch event last week, Sega Corporation’s Utsumi emphasized the importance of building a scalable blockchain gaming ecosystem, while also recognizing “the need to have an eco-friendly platform that takes into account important social and cultural factor."
The environmental impact of proof-of-work blockchains has been a point of contention for many in the traditional gaming community, who have mounted a backlash against several companies that have begun to foray into the NFT space.
YGG co-founder Dizon said in an interview with Cointelegraph that he agrees with Utsumi’s environmental views, saying:
“For developers, there are always trade-offs when choosing the right blockchain to build on, with each blockchain focusing on solving different challenges and optimizing specific functionality. Oasys focuses on improving player experience while reducing environmental impact."
While Dizon has been tight-lipped about any upcoming announcements or partnerships, the YGG co-founder said the Oasys team’s connections to Japan through its founders will help “create a blockchain portal for major Japanese IP.” .
"Japan has always been a global leader in games, and its cultural influence has had a huge impact on shaping the industry as we know it today," he said.
Talking about the overall situation of the blockchain gaming industry, Dizon optimistically predicted that the number of daily active wallets interacting with blockchain gaming applications will increase by more than 7 times from the 1.4 million by the end of 2021.
“Gaming is the best use case blockchain has ever seen, and I believe we will see 10 million wallets interacting with blockchain games before the end of this year,” he said.
Kokushi Hattori, head of marketing at Oasys, said that the company expects many mainstream game companies to launch P2E games in 2022, and its game blockchain was developed to be at the forefront of "explosive growth" in the field:
"In order to realize this prediction, Oasys decided to lead rather than follow, and optimize itself and its architecture to support mainstream adoption from gamers to consumer users."
He added: "In the short term, our main focus is to engage game developers, content creators and gamers to start building early adoption in the gaming community so players can connect, create and play games in the Metaverse. "
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