Original author: Cyril, Crypto independent researcher Source: web3game
Abstract
MATR1X's platform governance currency $MAX will be listed on OKXJumpstart on July 29, and will be traded on multiple exchanges such as OKX and BingX on August 5. MAX is the most noteworthy target during this period.
MAX represents the governance rights of the entire MATR1X ecosystem. With over 2.5 million downloads of popular games + Web3 game platform + public chain + Web3 e-sports, Watch 2 Earn's top narrative, the game category with the largest user scale, the largest mobile market, the team that understands Web3 games the most, and the accessories market similar to CS 2, $MAX is undoubtedly the most noteworthy target during this period.
MAX = multiple popular games + game public chain + Web3 game distribution platform + Web3 e-sports platform, more high-quality games, more players, and more high-quality assets. The value potential of $MAX will be disassembled in detail below.
1. MATR1X core data
Over 20 million US dollars in financing, including South Korea's top financial institution Hana Group, top Web3 funds Folius Venture, OKX, SevenX, etc.
Game downloads exceeded 2.5 million
NFT total transaction volume exceeded 45,000 ETH
Among them, MATR1X FIRE has been downloaded more than 2.5 million times worldwide. It is now available for play and experience. When it is officially launched, it will become the first non-transaction application in Web3 to reach 10 million users.
MATR1X FIRE Mission Frontier: https://youtu.be/JQh4AfBd2D Q
MATR1X FIRE game download experience:
GooglePlay: https://t.co/eFswlEGW5R
iOS: https://t.co/3Ci45uUlSs
Large Market Space
Each of the 4 games on the MATR1X platform has the potential to become a killer application for Web3. FPS, Battle Royale, RPG placement cards and MOBA are all TOP5 game categories in terms of user scale.
Shooting games are the largest game category, with more than **2 billion ** game players worldwide. Users of shooting games such as CS 2, Call of Duty, PUBG, Freefire, etc. are all potential users of MATR1X.
High game revenue
Tencent, the world's largest game company, has the three most profitable mobile games: Honor of Kings, Game for Peace, and CrossFire. The total revenue of CrossFire mobile games exceeds $13 billion, and the total revenue of Game for Peace exceeds $10 billion. MATR1X FIRE is similar to CrossFire, while MATR1X BATTLE is comparable to Game for Peace. On the other hand, the annual skin transaction volume of CS 2 accessories ecosystem is as high as $10 billion. It can be foreseen that the revenue ceiling of the MATR1X platform is very high.
Low entry threshold
You can play without buying NFTs. There is no threshold for traditional game players to enter. It has attracted more than 2.5 million shooting game users
Breaking the death spiral
Unboxing and the jewelry economy are key mechanisms to balance the in-game economy and break the death spiral. The weapons and props in the MATR1X game are all NFTs, which are produced through unboxing and freely traded, similar to the skin jewelry in CS 2. The annual skin transaction volume of the CS 2 jewelry ecosystem is as high as 10 billion US dollars.
The treasure chest blind box mechanism essentially provides a random channel for asset acquisition and an asynchronous gaming space. In the process of gaming, the overall asset price is balanced to avoid the death spiral.
3. Public chain + popular games
MATR1X already has its own public chain. The flywheel combination of public chain + popular games gives MATR1X stronger explosive power, refer to Axie+Ronin.
Best-selling games (MATR1X FIRE, MATR1X BATTLE) bring a large number of users, providing liquidity and income for the public chain. On the other hand, the customized public chain provides better infrastructure support for games, provides a better interactive experience, and attracts more high-quality games to join the MATR1X ecosystem.
For reference, the existing game public chains in the market, Ronin has a market value of 2 billion US dollars, and Immutable has a market value of 2.5 billion US dollars. With the support of many best-selling games, the MATR1X public chain has huge room for imagination.
Castile: Gameplay 4K: https://youtu.be/7rDzHE6DpxA
Fourth, hit games + distribution platform
Another important part of MATR1X is the Web3 game platform, which becomes the entrance to Web3 games, that is, the Steam of Web3, to help more high-quality games to be released.
There is a prerequisite for being a distribution platform, that is, the ability to continuously produce hit games, in order to become a Web3 game distribution platform. Only when the hit games bring a large number of users can the platform stand firm. For example, after Valve had two hit games, CS 2 and Dota 2, Steam gradually grew into the largest game distribution platform. **MATR1X currently has four hit games, and MATR1X is capable of being a Web3 game distribution platform.
Also in the model of hit games + distribution platform, Valve's annual revenue in 2023 will be 9 billion US dollars, and its valuation is about 100 billion US dollars.
And $MAX holders will receive the income of the distribution platform and constantly obtain new game assets, refer to BNB's Launchpool.
MATR1X BATTLE --The First Web3 Cyberpunk Battle Royale Mobile Game:https://youtu.be/onMgbjRlHtE
V. E-sports + Watch 2 Earn
MATR1X is the largest Web3 e-sports platform. The Asia Masters Finals it hosted had more than 1.88 million viewers per game (https://x.com/Matr1x Battle/status/1777364076525699482), with a total exposure of more than 10 million.
Esports is the key to Web3 games becoming popular entertainment. There are more than 1 billion esports enthusiasts worldwide. The core of MATR1X esports is Watch 2 Earn. Don’t play games? No problem. You can get $MAX Token and exclusive treasure chests by watching the games, which makes it super easy for esports and game users to enter Web3.
MATR1X Asia Master Esports: https://youtu.be/JF7WkoYYNBY
Sixth, Max
$MAX has no public fundraising or private sale. The total supply is 1 billion, which is designed to support applications and services within the ecosystem. The $MAX in circulation is basically generated in treasure chest opening activities. It is estimated that the cost of each $MAX is around 1-1.5 U.
Platform incentives: 27.6% (276,000,000 pieces)
Ecosystem: 16% (160,000,000 pieces)
Community: 10% (100,000,000 Coins)
NFT Airdrop: 9.4% (94,000,000 coins)
Early Bird Event: 5.5% (55,000,000 coins)
Team and Investors: 30% (300,000,000 coins)
Advisors: 1.5% (15,000,000 coins)
Early Bird Event: 5.5% (55,000,000 coins)
Team and Investors: 30% (300,000,000 coins)
Advisors: )
Main uses of $MAX
Community governance: Participate in MATR1X community governance, propose and vote
Ecosystem value capture: Allocation of platform treasury, participation in MATR1X Launchpool, obtaining airdrops from other projects, etc.
Exclusive privileges: Have exclusive privileges, including publishing games on the MATR1X platform, competing for club seats, etc.
Pledge and rewards: Pledge $MAX to become a MATR1X ecological node to obtain rewards, and participate in the governance decision-making of the MATR1X blockchain, including profit distribution, etc.
VII. Team
Other highlights
[ 1 ] The MATR1X Asia Masters Finals, a Web3 professional e-sports competition held by MATR1X, had more than 1.88 million viewers per game and more than 10 million total exposures
[ 2 ] TikTok had over one million views, with a large number of Web2 players and creators
[ 3 ] The 2024 Web3 industry report published by CMC shows that MATR1X FIRE is the Web3 Game Top 2
[4] TAPTAP, a gathering place for global game enthusiasts, MATR1X FIRE has attracted a large number of Web2 game players to spontaneously experience and provide feedback
NFT
Top NFT Brands
Currently Matr1x Ranked 11th in the world by market value.
Dune data
1. FIRE token holders exceed 15K
2. NFT related data: transaction volume exceeds 45K ETH
3. MAX points activity: Badge NFT holders exceed 5M, TX (transactions) exceed 130 Million
Summary
MATR1X is still in its early stages of development. The current on-chain data only shows the MATR1X Potential
1) Early Stage: The game is still in testing
2) Launch Stage: The game is officially open for testing. Within 3 months, the game will start Play to earn and Public Test. During the public testing stage, the Play-to-earn mechanism will start to operate, as well as unboxing and weapon trading, which will generate a large amount of on-chain data!
3) Accelerate Stage: Large-scale growth: More games start testing and launching
A) Matr1x Battle test: The chicken game may start testing at the end of this year or next year! Part of the assets of MATR1X FIRE can also be used in MATR1X Battle, realizing the real cross-game use of game assets!
B) Third-party game launch, in the future the platform will help more games like Castile and Evermonn to launch!
With over 2.5 million downloads of popular games + Web3 game platform + public chain + Web3 e-sports Watch 2 Earn's top narrative, plus the game category with the largest user scale, the largest mobile market, the team that understands Web3 games best, and the accessories market similar to CS 2, $MAX is the most noteworthy target during this period.